inline set_name/set_entity_strings directly into configure_entity

No separate functions needed — configure_entity is the only caller.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
J. Nick Koston
2026-03-03 12:04:39 -10:00
co-authored by Claude Opus 4.6
parent c0873973c1
commit 67ba4bd386
2 changed files with 12 additions and 26 deletions
+11 -7
View File
@@ -9,8 +9,8 @@ static const char *const TAG = "entity_base";
// Entity Name
const StringRef &EntityBase::get_name() const { return this->name_; }
void EntityBase::set_name(const char *name) { this->set_name(name, 0); }
void EntityBase::set_name(const char *name, uint32_t object_id_hash) {
void EntityBase::configure_entity(const char *name, uint32_t object_id_hash, uint32_t entity_strings_packed) {
this->name_ = StringRef(name);
if (this->name_.empty()) {
#ifdef USE_DEVICES
@@ -43,11 +43,15 @@ void EntityBase::set_name(const char *name, uint32_t object_id_hash) {
this->calc_object_id_();
}
}
}
void EntityBase::configure_entity(const char *name, uint32_t object_id_hash, uint32_t entity_strings_packed) {
this->set_name(name, object_id_hash);
this->set_entity_strings(entity_strings_packed);
#ifdef USE_ENTITY_DEVICE_CLASS
this->device_class_idx_ = entity_strings_packed & 0xFF;
#endif
#ifdef USE_ENTITY_UNIT_OF_MEASUREMENT
this->uom_idx_ = (entity_strings_packed >> 8) & 0xFF;
#endif
#ifdef USE_ENTITY_ICON
this->icon_idx_ = (entity_strings_packed >> 16) & 0xFF;
#endif
}
// Weak default lookup functions — overridden by generated code in main.cpp