[audio] Add clear_buffered_data method to RingBufferAudioSource (#16594)

This commit is contained in:
Kevin Ahrendt
2026-05-23 17:37:59 -04:00
committed by GitHub
parent f616103621
commit 58931f2610
2 changed files with 20 additions and 0 deletions
@@ -252,6 +252,22 @@ void RingBufferAudioSource::consume(size_t bytes) {
}
}
void RingBufferAudioSource::clear_buffered_data() {
// Release the held item before reset() so the source no longer references memory the reset will reclaim.
if (this->acquired_item_ != nullptr) {
this->ring_buffer_->receive_release(this->acquired_item_);
this->acquired_item_ = nullptr;
}
this->current_data_ = nullptr;
this->current_available_ = 0;
this->queued_data_ = nullptr;
this->queued_length_ = 0;
this->item_trailing_ptr_ = nullptr;
this->item_trailing_length_ = 0;
this->splice_length_ = 0;
this->ring_buffer_->reset();
}
bool RingBufferAudioSource::has_buffered_data() const {
// splice_length_ is deliberately not considered here. It holds an incomplete frame whose completion
// bytes must still arrive through the ring buffer, which ring_buffer_->available() already reports.