From 22fc3aab392c8cad0c2d8a74e6074b83e7c17139 Mon Sep 17 00:00:00 2001 From: Jonathan Swoboda <154711427+swoboda1337@users.noreply.github.com> Date: Wed, 4 Mar 2026 13:19:46 -0500 Subject: [PATCH] [ld2420] Fix buffer overflows in simple mode, energy mode, and calibration (#14458) Co-authored-by: Claude Opus 4.6 --- esphome/components/ld2420/ld2420.cpp | 25 +++++++++++++++---------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/esphome/components/ld2420/ld2420.cpp b/esphome/components/ld2420/ld2420.cpp index f14400d15a..1e671363c9 100644 --- a/esphome/components/ld2420/ld2420.cpp +++ b/esphome/components/ld2420/ld2420.cpp @@ -460,6 +460,10 @@ void LD2420Component::handle_energy_mode_(uint8_t *buffer, int len) { uint8_t index = 6; // Start at presence byte position uint16_t range; const uint8_t elements = sizeof(this->gate_energy_) / sizeof(this->gate_energy_[0]); + if (len < static_cast(index + 1 + sizeof(range) + elements * sizeof(this->gate_energy_[0]))) { + ESP_LOGW(TAG, "Energy frame too short: %d bytes", len); + return; + } this->set_presence_(buffer[index]); index++; memcpy(&range, &buffer[index], sizeof(range)); @@ -471,8 +475,11 @@ void LD2420Component::handle_energy_mode_(uint8_t *buffer, int len) { } if (this->current_operating_mode == OP_CALIBRATE_MODE) { - this->update_radar_data(gate_energy_, sample_number_counter); - this->sample_number_counter > CALIBRATE_SAMPLES ? this->sample_number_counter = 0 : this->sample_number_counter++; + this->update_radar_data(gate_energy_, this->sample_number_counter); + this->sample_number_counter++; + if (this->sample_number_counter >= CALIBRATE_SAMPLES) { + this->sample_number_counter = 0; + } } // Resonable refresh rate for home assistant database size health @@ -503,22 +510,20 @@ void LD2420Component::handle_simple_mode_(const uint8_t *inbuf, int len) { char *endptr{nullptr}; char outbuf[bufsize]{0}; while (true) { - if (inbuf[pos - 2] == 'O' && inbuf[pos - 1] == 'F' && inbuf[pos] == 'F') { + if (pos >= 2 && inbuf[pos - 2] == 'O' && inbuf[pos - 1] == 'F' && inbuf[pos] == 'F') { this->set_presence_(false); - } else if (inbuf[pos - 1] == 'O' && inbuf[pos] == 'N') { + } else if (pos >= 1 && inbuf[pos - 1] == 'O' && inbuf[pos] == 'N') { this->set_presence_(true); } if (inbuf[pos] >= '0' && inbuf[pos] <= '9') { if (index < bufsize - 1) { outbuf[index++] = inbuf[pos]; - pos++; } + } + if (pos < len - 1) { + pos++; } else { - if (pos < len - 1) { - pos++; - } else { - break; - } + break; } } outbuf[index] = '\0';