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@@ -9,7 +9,8 @@ static const char *const TAG = "entity_base";
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// Entity Name
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const StringRef &EntityBase::get_name() const { return this->name_; }
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void EntityBase::set_name(const char *name) {
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void EntityBase::set_name(const char *name) { this->set_name(name, 0); }
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void EntityBase::set_name(const char *name, uint32_t object_id_hash) {
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this->name_ = StringRef(name);
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if (this->name_.empty()) {
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#ifdef USE_DEVICES
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@@ -18,11 +19,29 @@ void EntityBase::set_name(const char *name) {
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} else
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#endif
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{
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this->name_ = StringRef(App.get_friendly_name());
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// Bug-for-bug compatibility with OLD behavior:
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// - With MAC suffix: OLD code used App.get_friendly_name() directly (no fallback)
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// - Without MAC suffix: OLD code used pre-computed object_id with fallback to device name
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const std::string &friendly = App.get_friendly_name();
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if (App.is_name_add_mac_suffix_enabled()) {
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// MAC suffix enabled - use friendly_name directly (even if empty) for compatibility
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this->name_ = StringRef(friendly);
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} else {
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// No MAC suffix - fallback to device name if friendly_name is empty
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this->name_ = StringRef(!friendly.empty() ? friendly : App.get_name());
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}
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}
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this->flags_.has_own_name = false;
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// Dynamic name - must calculate hash at runtime
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this->calc_object_id_();
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} else {
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this->flags_.has_own_name = true;
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// Static name - use pre-computed hash if provided
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if (object_id_hash != 0) {
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this->object_id_hash_ = object_id_hash;
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} else {
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this->calc_object_id_();
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}
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}
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}
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@@ -45,69 +64,30 @@ void EntityBase::set_icon(const char *icon) {
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#endif
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}
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// Check if the object_id is dynamic (changes with MAC suffix)
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bool EntityBase::is_object_id_dynamic_() const {
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return !this->flags_.has_own_name && App.is_name_add_mac_suffix_enabled();
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}
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// Entity Object ID
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// Entity Object ID - computed on-demand from name
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std::string EntityBase::get_object_id() const {
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// Check if `App.get_friendly_name()` is constant or dynamic.
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if (this->is_object_id_dynamic_()) {
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// `App.get_friendly_name()` is dynamic.
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return str_sanitize(str_snake_case(App.get_friendly_name()));
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}
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// `App.get_friendly_name()` is constant.
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return this->object_id_c_str_ == nullptr ? "" : this->object_id_c_str_;
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}
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void EntityBase::set_object_id(const char *object_id) {
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this->object_id_c_str_ = object_id;
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this->calc_object_id_();
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}
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void EntityBase::set_name_and_object_id(const char *name, const char *object_id) {
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this->set_name(name);
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this->object_id_c_str_ = object_id;
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this->calc_object_id_();
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}
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// Calculate Object ID Hash from Entity Name
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void EntityBase::calc_object_id_() {
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char buf[OBJECT_ID_MAX_LEN];
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StringRef object_id = this->get_object_id_to(buf);
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this->object_id_hash_ = fnv1_hash(object_id.c_str());
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size_t len = this->write_object_id_to(buf, sizeof(buf));
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return std::string(buf, len);
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}
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// Format dynamic object_id: sanitized snake_case of friendly_name
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static size_t format_dynamic_object_id(char *buf, size_t buf_size) {
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const std::string &name = App.get_friendly_name();
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size_t len = std::min(name.size(), buf_size - 1);
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for (size_t i = 0; i < len; i++) {
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buf[i] = to_sanitized_char(to_snake_case_char(name[i]));
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}
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buf[len] = '\0';
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return len;
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// Calculate Object ID Hash directly from name using snake_case + sanitize
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void EntityBase::calc_object_id_() {
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this->object_id_hash_ = fnv1_hash_object_id(this->name_.c_str(), this->name_.size());
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}
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size_t EntityBase::write_object_id_to(char *buf, size_t buf_size) const {
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if (this->is_object_id_dynamic_()) {
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return format_dynamic_object_id(buf, buf_size);
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size_t len = std::min(this->name_.size(), buf_size - 1);
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for (size_t i = 0; i < len; i++) {
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buf[i] = to_sanitized_char(to_snake_case_char(this->name_[i]));
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}
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const char *src = this->object_id_c_str_ == nullptr ? "" : this->object_id_c_str_;
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size_t len = strlen(src);
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if (len >= buf_size)
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len = buf_size - 1;
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memcpy(buf, src, len);
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buf[len] = '\0';
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return len;
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}
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StringRef EntityBase::get_object_id_to(std::span<char, OBJECT_ID_MAX_LEN> buf) const {
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if (this->is_object_id_dynamic_()) {
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size_t len = format_dynamic_object_id(buf.data(), buf.size());
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return StringRef(buf.data(), len);
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}
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return this->object_id_c_str_ == nullptr ? StringRef() : StringRef(this->object_id_c_str_);
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size_t len = this->write_object_id_to(buf.data(), buf.size());
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return StringRef(buf.data(), len);
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}
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uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
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